
This strategy limits the player's area of influence, however
Housing - If enough homes aren't present for the people, they will lie outside and stop breeding due to lack of room, alternatively if the player wishes to be an evil god, he/she could just kill them instead to make more room for people. Wood - Must also be deposited and taken from the village store, used for building structures and constructing scaffolds at the village workshop. This is the most important need for ensuring the villagers' welfare so it is a must for a good god. Food- Self-explanatory though it must be dropped off at the village store and villagers will eat it there (food just left on the floor will quickly be devoured unlike the storehouse which will sustain more people with the same amount). It also has desire flags indicating the various needs of the tribe who owns it. This civic building allows villagers to store and take food or wood from it. This civic building provides villagers with a place to bury their dead, so that villagers' corpses immediately disappear, preventing others from stopping their tasks to mourn them. This civic building provides a place for the children to stay during daytime and encourages villagers to have more offspring. Large abodes are more advanced than small abodes, providing shelter for 3-7 villagers, depending on model or tribe constructing it.
They are houses that provide shelter for two villagers. Small abodes are the most basic buildings.
2.7 Buildings not available for the Greeksīuildings in Black & White One Scaffolding Building Small Abode.